Original games & selected projects

Lazy name.Serious play.

We’re The Lazy Grid. An independent studio from Pakistan, built to make quality games with the talent we have here.

Now showingWRAITHLIGHT

Our games

Pick yourobsession.

Mining a glowing ore rock

01PC / In development

WRAITHLIGHT

A world that pushes back. Explore Archmyst, forge your own equipment, and survive a kingdom that grows more hostile with every resource you take.

Our role
Full game development by TLG
Credit
With Netherforge Studios
The Starlight Motel sign glowing in a thunderstorm

02PC / In development

PRIVACY NOT INCLUDED

DO NOT DISTURB.

Every room has a story. Build a roadside motel into a thriving business, uncover what happens behind closed doors, and decide how far you’ll go to get ahead.

Our role
Studio-developed title
Credit
Published by Netherforge Studios
A jockey gallops a chestnut horse past the grandstand

03PC / In development

DERBY CHAMPIONS

MORE HORSEPOWER.

Build your stable. Find your champion. Breed and train horses, shape your racing operation, and compete against other players on the track.

Our role
Full game development by TLG
Credit
Published by High Greyed Gaming
See all our games

The studio

Pakistan has the talent to make great games. It took us years to find the people to prove it.

The Lazy Grid sculpted red metal emblem with three assembling pieces

What’s in the name

FOUR IDEAS.ONE GRID.

The name brings four ideas together. They shape how we work, what we make and the rules we choose not to follow.

Shehryar Hassan, founder of The Lazy Grid
Shehryar HassanFounder & CEO
  1. Lazy geniuses

    Smart people who always find the smarter way to do the hard thing.

  2. Lone wolves

    We’re not tied to any other company. No one else decides what we make.

  3. Mavericks

    No corporate rulebook. We set our own rules to give creativity room.

  4. Underdogs

    Underestimated by most. We would rather let the work surprise them.

What we do

Inside the grid.

Everything it takes to make a game, under one roof.

Game development

From the first playable idea to a finished game.

Seen in: WRAITHLIGHT

Working together

We’d rather prove itthan promise it.

Our own games come first. When an idea, its quality bar and its budget fit, we build it with you, and we listen to every idea, even the small ones.

Start a conversation
  1. Talk it through

    We discuss the idea and scope, then agree a plan together.

  2. Where we prove it

    Paid prototype

    A paid prototype proves the core idea works before full production.

  3. Build in milestones

    Production runs in agreed milestones, with regular meetings and day-to-day updates on WhatsApp and Discord.

  4. Release

    We help release the game on the platforms it is made for. Support and handover are agreed per project.

Let’s talk

Bring us the idea.Even a small one.

For partners

Tell us what you want to build, your target platforms, your timeline and your expected scope.

For players

Wishlist our games and follow their development.